2.04.2008

Miguel Ortega Creature Work

Miguel Ortega shows us 3 years of his life in 3 minutes. C&C are welcome.

Bak issue 10

Free E-book bak issue 10

Interviews
Kent Williams, Heimo Schmidt, Bernd Preiml, Quentin Shih, Emil Kozak, Zena Holloway, Mike Harrison, Nicoletta Ceccoli, Nelson Balaban, Sharad Haksar

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ZBrush Reviewed by Danny Staten

For many 2d artists, the transition to 3 dimensions can feel quite daunting. Depending on your familiarity with computer software, this learning curve can feel impossible. In standard 3d applications such as Maya, 3d Studio Max, Modo, Soft Image etc, working with a 3rd dimension on a 2 dimensional screen ads a whole new level of complexity. Suddenly you have to deal with polygon vertices, nurbs curves, and subdivision surfaces. All of these new visual forms require entirely new tools. ZBrush approaches the 3d media from a completely different perspective (no pun intended). This article is for those who are unfamiliar with ZBrush, but are curious about it. Before I installed ZBrush and spent some time learning the program, I had absolutely zero experience with it.
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Tomb Raider Underworld First Look

Eidos has released the first batch of screenshots for Tomb Raider: Underworld for the Xbox 360 and PS3, and look how Lara has changed!
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