6.22.2007

The Making of Corak The Hunter

The Making of Corak The Hunter by philip herman
My name is Philip Herman. I was born in Jakarta, Indonesia but currently I live in Singapore. Now I work for KOEI Entertainment (Japanese video game company) as a 3D character artist. I’d like to share with you guys how I created my image, Corak The Hunter.
Concept
I made this image as a freelance job that I got from Red Eye Studio to create 3D Art assets for their game "Dark Sovereign" that is currently in development. So the concept and designs of the character were made by them. They wanted the image to be liked a movie poster. So I used some references from Pirates Of The Carribean 3, Hellboy, Harry Porter, etc. Here is the concept.
click to web site // content by 3dm

Rigging of Cane-Toad

Building a rig is a lot like building a simple machine that works like a puppet. I know a lot of people who think that rigging as an immensely complex chore. I’d have to agree that it is a chore! But it’s really not difficult at all (just perhaps just a little tedious!) Fortunately the hard work always worth it in the end. In the future I hope there’ll be a lot more automated ways for building custom set-ups.
Maya Tutorials link !!

Maya Tutorial : Rendering better cars

Computer art has published new Maya Tutorial about how to make good looking rendering of a Car. Master the skills required to turn 3D models into professional-looking automotive renders with this set of expert tips from 3D World. Download the tutorial in .PDF format......Link!!
Content by computerart

Video Tutorials : 3DS Max | Maya | XSI

Lots of very useful Video Tutorials for 3ds Max, Maya and XSI are available for free download.
Tutorials Link !!

Creating a Flowing Water Effect in Maya (Using Particles)

New tutorial about Creating a Flowing Water Effect in Maya using "Particles", written by Aziz Khan. This Maya tutorial will teach you how to manipulate the flow of particles from a shower head into a tub as particles collide with the surface of the tub in a water-like motion.

Link to website!

6.20.2007

Sculpting Techniques with ZBrush 3


ZBrush Versions: ZBrush 3.x
Languages: English
Runtime: 258 Minutes
Price: $59.99
DETAILS:
Achieve unparalleled results using ZBrush 3. Learn several time-saving modeling and digital sculpting techniques that are widely used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for new to intermediate artists

MadInSpain 2007


The site for this year's MadInSpain design conference in Madrid is now live, announcing an amazing lineup of speakers including Wieden+Kennedy, The Brain Box, ATTIK, Group94 and many more. content form computerlove

6.19.2007

Free 3D World tutorial - Perfect digital Skin


Realistic skin is hard to fake because it's both an artistic and a technical challenge. It's artistic because you can almost feel a character's personality through the look of its skin; its wrinkles, colours and beauty spots. But it's also a technical test, because skin isn't like a homogeneous material that has simple physical properties – it's composed of several different layers. However, we always model it as a perfectly even thin surface, which is why it's so hard to get good results. To make matters worse, until recently, 3D software didn't include appropriate rendering tools to make human skin, such as subsurface scattering shaders........more!!Free 3D World tutorial - Perfect digital Skin Link

Featured CG Artists - Nicholas Ainley


CG Artists is Nicholas Ainley, who needs no introduction and his awesome expressive illustrations says much more than i can barely explain. Nik Ainley after teaching himself Photoshop in his spare time while gaining a degree in physics at Imperial College London, has moved into full time web design and illustration. He was listed as one of the 'Top 10 up-and-coming creative talents of 2006' by Computer Arts magazine, and his work has appeared at the 2006 OFFF exhibition in Barcelona. Though Photoshop is his primary tool for creating illustration, Nik has also utilized other applications including Illustrator, 3D Studio max, , Bryce, Poser and Xara 3D.....well their is always more to say... , but you go n check out his Amazing Artwork.-->> Nik Ainley website - Shinybinary <<--

Enzo 3D Paint Plugin For PhotoShop


Enzo is a unique 3d model texture paint system that is fully integrated inside Photoshop. Enzo is not a standalone application, but a set of sophisticated that work together to turn Photoshop into a robust 3d paint package. You can use Enzo to paint directly on the 3d models in Photoshop. Enzo can import 3d models in Maya, XSI, LWO, 3ds, obj, Rhino and AutoDesk FBX formats.Enzo: 3d paint for photoshop - Download Trial

6.18.2007

Zbrush hair-master Plugin 2.0.0

FILE SIZE: 10152 KB
HOMEPAGE: http://brainscannar.spymac.com/
LICENSE TYPE: FreewareZBrush Versions: 2.x

DETAILS:
this come with a video tutorialthis is very easy to use and quite effective

download now!!

Skinny Version 3.8 - Pipeline Skinning Tool

With Skinny you can make Sets for all the body parts and area you want the paint individual.That way you wouldn't affect other areas by mistake. As you know Maya have "normalize weight" feature that change skin value special while using the brush Smooth.
More Features -Smaller and faster Paint weight UI then Maya's -Rotating Joints while skinning. Excellent feature for seen the skin in action without leaving the skinning process. -List Joints by: Aphabetical, By Hold , Graph order. -Hold Joints & influence by: Selected or All -"Remove Influence", just select the joint and remove. -"Zero Weight", show joints with zero weight. -"Create Fullset", create set from SkinCluster members. - "MeshSmooth" to see the model hi-rez while skinning. - "Skinny Active" to active skinning mode and quick exit this mode. -"Save/Load Sets" to file
download now!!

PELTING TOOLS 1.5.4 Beta

we have featured PELTING Tools; a useful Maya plugins scripts before, but recently someone asked me about UV Pelting in Maya, so we decided to feature this very handy script for Maya once again. UV Pelting is the process of quickly unwrapping geometry and generate texture coordinates for a 3d surface. UV Pelting significantly reduces the time required to compute texture UV's because; instead of stitching various patches together to create maps, the modelers can easily select the "pelting" edge path and generate the connected map automatically. PELTING Tools is developed by sunit parekh, who also explained how-to work with pelting tools quite nicely on his website. The Pelting Tools version 1.5.4 for Maya 6.x-8.x is available for download and it is compatible with Linux, windows as well as Mac.Pelting Tools Features:- Linux, Mac, Windows Compatible
- Mesh and Component Part based pelting
- Multiple pelt groups in one scene
- Direct connection to original, uncut mesh
- Two different pelting frame algorithms
- Per vertex spring controls
- Multiple model views
- checker, baked normal
- Edge coloring on cut and border edges
- Orient set orientation and mid-line axis
- Loop functions from OMTOOLBOX integrated
- Quick to simulate with Hi-Res 3D Models
- User created script macros
- UV Tweak Mode for pelted and non-pelted
- Frame Attractors
- Flexi FramesSome video's exploring the various features and basic pelting workflow in Maya 6.x - 8.x is also available on sunit parekh's website. For more information about Pelting Tools and its download, please visit www.sunitparekh.com/pelting/

Advanced Skeleton 2.0 For Maya

Another very handy tool for character Rigging, developed by Animation Studios Australia, and its now made totally free. AdvancedSkeleton Pro is a collection of Autodesk's Maya tools for doing character setup. Creating a Skeleton Setup for characters that works well, is a cumbersome job that includes: animation constraints, expressions and driven keys as well as fitting of the skeleton joints to the character. AdvancedSkeleton was designed to do most of this, so you can get your character setup done much faster. AdvancedSkeleton creates a complex motion system called AdvancedSkeleton from a simple joint chain called FitSkeleton. You can download the latest free version of AdvancedSkeleton from Highend3d.com.Download Adv. Skeleton

Dosch Design has Released New 3d models and Textures Products


Just got a mail from Sebastian Dosch informing us about the launch of three new 3d products and two new product lines by Dosch Design. I didn’t want to put the press release as usual instead decided to write couple of lines about their 3d products. I am pretty much sure that most of you have heard about Dosch Design and their 3d products, but for those who haven’t heard about them, Dosch Design is "The Best" company which offers ready to use computer graphics 3d products. I have been working on/off in this industry for past six years and very much impressed by their consistency of providing fabulous 3d products with Great deal of attention to product detail and quality. Though I have known and heard about Dosch design previously in/from forums, web news, message boards etc. I formally come in contact with the company while I was looking for the sponsors for the 'Galaxy explorer' - contest, and the 3d products they are offering really caught my eye while surfing on their website, specially the "Detailing" and different Variety they offers in their 3d product lines. I have yet to see any other company which is offering so many varieties and offers as-high standard quality in their 3d products. Dosch Design Really has established it self as Benchmark among the 3d design-related products providing Companies…..Anyways I come back to the news; - following are the new 3d products and products-lines introduced by Dosch design:Three New 3d ProductsDosch 3D: Buildings V2 (3d models)Dosch 3D: Fun Crafts ( 3d models)Dosch Viz-Images: Foreground Plants & Trees (Textures/Image)Two New 3d Product-LinesDOSCH CAD – 3D models for all popular CAD-ApplicationsDOSCH DVD Ambience - background animations